Dominus Planning
The first part of my project is the Dominus, a car from Rocket League. For this car I need to make 2 body sketches to outline the car in the program so that it can have its core 3-D shape. After the two main sketches are done I need to even out minor details then start working towards the final look of the car. This includes extrusions, splines, revolving some shapes and a lot of sketches. After the main shape and details of the car are done I can start working on extremely minor details like car vents, designs, paints and final design.
Challenges
Some challenges I will or can face during the modeling process is definitely learning how each tool works and how I can use them to really create this car from scratch. Most tools can only be used a certain way meaning I will have to learn when and where to use them to use them to their best ability.